RPG Counterpoint
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dungeons and dragons

  • The Joy of Consequences 

    The Joy of Consequences 

  • The Case for More Dice

    The Case for More Dice

  • Interview with The Neon Lords of the Toxic Wasteland

    Interview with The Neon Lords of the Toxic Wasteland

  • Dream, deeper:On Dreams and Omens in Your Games

    Dream, deeper:On Dreams and Omens in Your Games

  • Mix and Match

    Mix and Match

  • We’re All Fine Here – A Way to Think About the Complexity of RPGs Using Fine’s Frame Theory

    We’re All Fine Here – A Way to Think About the Complexity of RPGs Using Fine’s Frame Theory

  • Scare Tactics (Ways to Use Scare Tactics)

    Scare Tactics (Ways to Use Scare Tactics)

  • Navigating Social Encounters in Tabletop Role-Playing Games

    Navigating Social Encounters in Tabletop Role-Playing Games

  • Why Do Children Crave Violence in Games?(…or) The Importance of Being A Murder Hobo

  • Hello My Name Is Human (Fighter): A defense for playing “Basic” characters.

    Hello My Name Is Human (Fighter): A defense for playing “Basic” characters.

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RPG Counterpoint

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